


You can pick up multiple weapons on one character (as long as they are different types). (For example if you pick up a Shield first and then a Spear, the first time you press your extra action button it will channel the Spear ability, and the second time you press it, it will cast the Shield ability)īoth the Weapons and Malfunctioning Anima Golems are located in the first half of the dungeon before the second boss below is a map that outlines all known locations: When you press your extra action button they will be used in reverse order that you picked them up in. Right at the start of the dungeon is a good place to do a large pull since everyone has cooldowns up for it, on Fortified weeks consider using lust. You can run out and gather a lot of mobs and use the gate at the start to LoS since there are a lot of casters who cannot be interrupted. If you have the means to skip a lot of trash later in the dungeon (with Rogue Shroudor other skips) the area around Blightbone is a great place to get a lot of trash % from relatively easy mobs. Leap- jumps to party members and deals damage use Displacement, Stuns, and Grips to keep them together for cleave.ĭon't underestimate their damage, especially on Fortified weeks.It is also best to clear a relatively large area around Blightbone as you need a lot of room for the boss fight - this is especially important on Tyrannical weeks. Necrotic Bolt - low priority interrupt - cast on the tank, deals damage and absorbs healingĪfter killing Blightbone and heading up the stairs, you can skip the vast majority of the mobs up until the miniboss ( Nar'zudah) by just hugging the left hand side as shown below.Wrath of Zolramus - group damage - deals party wide damage, unavoidable.when it is dispelled it will jump to another player for the remaining duration but its stacks will be reset (dispel on cd).Clinging Darkness- magic dispel - applies a 30 second DoT that deals more damage each time it ticks.Throw Flesh- stun - uninterruptable cast that deals physical damage on a random party member.Drain Fluids - interrupt - channeled damage and stun on a random party member.This will cast on the closest melee target if the tank is out of range!.Seething Rage - enrage ( soothe) - stacking attack speed increase.This DoT is applied to enemy mobs as well.Disgusting Guts- disease dispel - explode when they die and apply a disease DoT to anyone in range.They travel in large packs and deal very heavy tank and group damage, on larger pulls with these mobs consider using the spears for them.

You will only be able to skip Nar'zudah with invisibility or the use of cc on the far left add in his pack (such as a Priest's Mind Soothe) - if you are planning on fighting him, using the Discharged Anima orb on him and his adds will help minimize the damage of the encounter a lot.
